What if children could keep exploring long after they leave the classroom?
Everything that follows is our answer
The History Hunters transforms real objects from the British Museum collection into adventures children actively want to follow. Guided by Miw and two curious young explorers, each episode helps children discover the people, places and ideas behind an artefact, turning a museum visit into the start of a longer learning journey. Designed for classrooms, galleries, YouTube and home viewing, the series creates lasting engagement with the collection long after the lesson or visit has ended.
Locked inside the museum after dark, Theo and Amara are pulled into Nebamun's famous painting and transported to Ancient Egypt. There they meet Nebamun himself, a mischievous cat named Miw, and discover that this isn't just a picture of a hunting trip — it's a snapshot of a perfect day that Nebamun wanted to last forever. Along the way they uncover what Ancient Egyptians believed about memory, family, and life after death.
A school visit lasts a day.
A lesson lasts an hour.
A worksheet lasts a class.
A story lasts forever.
The British Museum already reaches thousands of children every year. By transforming real objects into recurring adventures, the Museum can build an ongoing relationship with children long after they leave the gallery.
Live sessions reach capacity, term after term.
Remote learning demand outstrips what can be supplied.
Children already engage with the Museum's learning content every day.
Meanwhile, building works reduce physical access — creating an even greater need for scalable learning beyond London. This isn't a new direction — it's the natural evolution of work the Museum is already doing.
Free animated adventures inspired by real objects from the collection.

QR codes beside selected objects unlock stories and episodes in the gallery.

Curriculum-linked resources developed with Museum educators.

Character-led experiences designed specifically for younger visitors.

Free access for children and families around the world.

Books, activity packs and educational collectibles that support the free learning ecosystem.

Inside one of the British Museum's most famous Egyptian paintings… lives a cat.
For over three thousand years she has been hidden in plain sight.
In Nebamun's marsh scene, a tawny cat leaps through the papyrus, hunting birds among the reeds.
We simply wake her up.
Not an invented mascot.
Not a fictional addition.
A real character, lifted straight from the collection.
A guide who helps children step inside the stories behind the objects.
Children remember stories.
Children remember characters.
Children remember feelings.
The British Museum has thousands of remarkable objects. One memorable guide can connect them into a world children want to return to again and again.
Children don't fall in love with collections.
They fall in love with worlds and characters.
By turning real objects into recurring adventures, the British Museum can create a world children want to return to again and again.
Nebamun's painting is only the beginning. With a recurring cast of characters and stories drawn directly from the collection, the British Museum has the opportunity to create something few museums have ever built: a children's world.
Let's discuss the next step